Suleyman Pasha, one of the sons of Orhan I Osmangulu, immediately sets sail from Mysia with Turkish troops and families in tow, and settles them there.
#Meiou and taxes 2.5 series#
Nikaia, the old imperial capital during the exile, falls in 1331.ġ341-1355: A series of civil wars and wars with Serbs under Stefan Dusan takes a heavy toll on the Empire, causing a larger dependency upon Turkish mercenaries from the Ottoman Turksġ354: The city of Kallipolis suffers a horrible earthquake, but most of the Greek inhabitants manage to evacuate from the city. The Empire of the Romans an Age of Restoration and Demographicsġ204: Konstantinoupolis is brutally sacked by the armies of the Fourth Crusadeġ261: Konstantinoupolis is recovered by the Nicene Empire under Michael VIII Palaiologosġ329: The Battle of Pelekanon leaves the Roman position in Anatolia in peril.
I do hope you enjoy the story, as far as it goes. the state of the Empire of the Romans in Anno 13xx or the plagues in between 13xx-13xx, or the State of Western Europe in 13xxĬritique, questions and help with grammar, historical or story mistakes are always welcome. There will also be, and already one written, breaks in the timeline where larger events or areas of the world are addressed, e.g. There will be some events that do not happen in the game, but that I feel like should be added. Although the in-game timeline and story timeline might diverge on some instances to better fit the story. This means that each year will be describing the events, by which I mean everything that happens, not only the pop-ups, that occur within the game. The story will be following a timeline concept. Be aware that I only have a very rudimentary understanding of how late medieval and early modern era warfare, politics and society worked, so there might be some, or many, unrealistically grandeur or fictional plot points which, in reality, would not make sense or be realistic at all. It will also be rudimentarily based around the game which it follows, having small divergences for the story to make more sense and become, hopefully, more realistic. Now, be aware that this story will be very text heavy, with a significant or almost complete lack of in-game pictures. Now, I've always had a deep fascination with the history of the Empire of the Romans/The Byzantine Empire, and it, across several mods, is my most played nation, and hopefully, I will make justice to it, even with my meager history knowledge of the country. The country which I am playing, as you might have guessed by the title, is the Empire of the Romans.
#Meiou and taxes 2.5 mod#
So, you might wonder what this AAR will be all about? Well, first of all, as aforementioned, it will be played with the incredible mod MEIOU and Taxes, in the 2.5 beta version for Eu4 1.25 England patch. Now, during the last year after MEIOU and Taxes 2.0 came out I have fallen in love with the mod, and have for a long time been wanting to write an AAR which loosely based itself around a game with that mod. My name is Egil, and I have been playing this game since November 2013, with over 3800 hours booked. Many thanks to Victoire () for the revamped module icons.Hello, welcome to my third, although in reality first, and hopefully much longer lasting, better prepared and more well written, AAR on this forum.
Almost every aspect of the game has been either reworked or completely redone, with a new map, new trade system, new musical score, redone graphics and a totally reworked religious system. This mod contains 970 new provinces and 450 new nations. Thanks for downloading our mod, whether you've played the mod before, or are totally new, we really hope you enjoy your experience. Welcome to MEIOU and Taxes, a EUIV total conversion mod brought to you by Lukew, Gigau, Demian, DHarper, Sun Wu, Malorn and the M&T team.